godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1038 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Focusing a LineEdit on Linux PopOS forcibly maximizes the window
- AnimationTree in Scene with Thread Group 'Sub Thread' crashes application when used multiple times in another Scene
- Importing GLTF add fake bones to the skeleton
- Project Settings will return null falsely
- Add a string replace method to handle multiple search keys efficiently.
- Zooming in on Tilemaps in the tilemap pane causes the Godot editor to crash occasionally
- Omnilights/spotlights (broken in mobile)
- Android editor can not remove tiles from tilemap
- Executing `FramebufferCacheRD.get_cache_multipass` function crashes Godot (headless)
- Make gdscript warning/error project settings apply immediately after change
- Docs
- C++ not yet supported