godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Fix `get_cache_multipass` crash with nullptr rendering device
- Implement drag-and-drop logic for previewing themes
- Unable to get file from archive due to ZIPReader.get_files()
- Game crashes, but unable to recreate in a simple project, potentially a threading issue.
- Add `String::replace_char(s)` methods for performance and convenience
- Focusing a LineEdit on Linux PopOS forcibly maximizes the window
- AnimationTree in Scene with Thread Group 'Sub Thread' crashes application when used multiple times in another Scene
- Importing GLTF add fake bones to the skeleton
- Project Settings will return null falsely
- Add a string replace method to handle multiple search keys efficiently.
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- C++ not yet supported