godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Project Settings will return null falsely
- Add a string replace method to handle multiple search keys efficiently.
- Zooming in on Tilemaps in the tilemap pane causes the Godot editor to crash occasionally
- Omnilights/spotlights (broken in mobile)
- Android editor can not remove tiles from tilemap
- Executing `FramebufferCacheRD.get_cache_multipass` function crashes Godot (headless)
- Make gdscript warning/error project settings apply immediately after change
- Fix blurry texture rendering for PointLight2D in GL_Compatibility backend
- Script editing history is not always correct
- Make editor builds deterministic
- Docs
- C++ not yet supported