godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- OmniLight3D Shadows behave erratically when the 33rd light is added to the scene.
- Engine applies wrong gravity to rigid bodies.
- Add `move_toward_smooth` helper
- Godot Export generates build with no main scene selected (no warning or error)
- Node3D: Only set rotation & scale to dirty if they changed
- LightmapGI Environment lighting is polluting closed spaces
- AnimationMixer immediately emits animation_finished upon traveling to AnimationNodeBlendSpace1D when blend_point changes while the blendspace node is not playing.
- Add `_get_custom_preview_node` method for 3D preview
- Entire lower part of screen shifts up 2px during textbox actions
- Add methods to simulate input events.
- Docs
- C++ not yet supported