godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Fix `Range` step rounding
- SCons: Improve debug symbol logic & cleanup
- Enable geometry fade/transparency in the Mobile renderer
- 2D physics pin joint angular limits do nothing
- F5 and F6 shortcuts do not reload the scene when focused on the running project window
- Tooltips are empty for one frame when they appear
- Implement a recursive `RWLock` class and synchronization primitive.
- [Core] Optimize typedefs.h functions
- [Core] Add convenience access to front/back element of `List`
- MeshDataTool corrupting meshes in Forward+ rendering method
- Docs
- C++ not yet supported