godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1053 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- TexturedRect UI Node does not signal when project is fullscreen on mac
- Godot freezes my PC several seconds after I open a specific project for editing
- Add `DRAW_FOCUS_PRESSED` to facilitate `font_focus_pressed_color` on Button
- The editor window gets pushed on top whenever it imports something
- Don't call `ReleaseCapture` unless the (godot) window is actually capturing mouse input
- Cancel tooltip if no control is hovered
- Clicking "Save & Quit" for unsaved script pops up the confirmation dialog again
- Add unit tests for Button/BaseButton
- Manually closing a window during a breakpoint leaves a white screen behind
- Remove a non-xinput device joymapping cause game crash
- Docs
- C++ not yet supported