godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Error when getting a C# Resource within a C# Resource in GDScript
- MultiplayerSynchronizer and players sharing collider layer causes undesirable spawn location
- Ability to print and log script backtraces
- move_and_slide can not set delta
- Exported enum variable defaults to 0 even if first enum int value is set to non-0, when using c#
- Allow creating GDExtension plugins from inside the Godot editor
- Lightmap baking creates noticeable seams on meshes
- Replace the way elements are picked by `Array.pick_random()`
- PackedScene won't save nodes added to non-root nodes
- Shortcut behavior with InputEventAction
- Docs
- C++ not yet supported