godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1048 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Expose access to 3D color buffer through ViewportTexture
- The debugger crashes randomly during debugging.
- vr app on quest closes after starting
- ResourceLoader type hint works with text but not binary resources
- Move avoidance from navigation map to its own avoidance space
- Font Hinting (or positioning) seems slightly off.
- Expand Icon not working correctly with high values of "Display Scale"
- Ask confirmation before saving scene to new format
- Godot crashes in Debug when C# exception is thrown (VS Code and Rider, using dotnet 8.0.204)
- Core: Implement `Nullable<T>` template
- Docs
- C++ not yet supported