godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Expose access to 3D color buffer through ViewportTexture
- The debugger crashes randomly during debugging.
- vr app on quest closes after starting
- Font Hinting (or positioning) seems slightly off.
- Expand Icon not working correctly with high values of "Display Scale"
- Godot crashes in Debug when C# exception is thrown (VS Code and Rider, using dotnet 8.0.204)
- Core: Implement `Nullable<T>` template
- EditorToaster does not expose `_popup_str` anymore, regression in 4.3.dev3
- Godot should pre-compile C# project on load to prevent scene data loss with collaborative workflow
- Relay useful PopupMenu signals through MenuButton
- Docs
- C++ not yet supported