godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Setting a CanvasTexture inside AnimatedTexture spams debug with errors
- Skeleton2D broken
- Fix free look for 3d editor multiple viewports
- Audio: Write to device's buffer directly without temporary buffers.
- When the window is minimized (hidden), the MeshArray causes a memory leak.
- Expose `Node::get_internal_mode()`
- Object properties change on editor after running game
- "if-elif-else" branches will break if one of the "elif" statements is written on one line with the block that contains the other "if" statement
- Add `target=gdscript`
- High level multiplayer documentation doesn't explicitly explain RPC only works on methods of a Node derived class
- Docs
- C++ not yet supported