godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Loss of changes on branches with multiple nested scenes (when duplicating or exporting as new scenes)
- Snap Object to Floor does not work properly with small CSG shapes that have collision enabled
- Add support for external textures on Android
- TileMap.set_cells_terrain_connect() ignores diagonal tiles connections
- Duplicating a node tree with a @tool script that edits global_position/global_rotation causes nodes to lose their transforms
- Don't force-cleanup already cleaned up `TileMap` cells
- [MacOS] Defining Wine Executable but not rcedit causes infinite instances of Wine to start
- `PackedByteArray` copied and converted to `Array` without error when passed to a function with typed arguments
- Fix floor snapping for CSG shapes with collision
- QuadMesh Shader technique in XR
- Docs
- C++ not yet supported