godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Sync property of Animation Nodes only works with single Animation Nodes. More complex branches are stopped.
- Crazy error with ENetMultiplayer
- [macOS Sandbox] Save security scope bookmarks for drag-n-drop and files opened using file associations.
- Soft Lock of editor when canceling a save dialog opened by Focus Lost flow.
- Hover on texture button has a "random" work
- Update tooltips for 2D tools
- Remove `NOTIFICATION_ENTER_TREE` when `NOTIFICATION_THEME_CHANGED` is used
- Remove redundant grabbing code from vector editor
- Core: Implement `real_t` literal `_R`
- [Rendering] RendererRD allocates excessive RIDs
- Docs
- C++ not yet supported