godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Rendering error: When setting screen stretch, black bars remain even when not enabling stretching or fullscreen
- [Core] `Array` and `Dictionary` `set` improvements
- Core: Support c++20 compilation
- Editor can't handle complex Animation State Machine Advanced Expressions
- XMLParser doesn't conform to the XML specification for elements
- Godot 4.2 editor keeps crashing on macOS Sonoma (4.1 and 4.3 work fine)
- get_overlapping_areas() can`t detect resumed Area2D from pause.
- Godot Crash at startup.
- Appears to be unclosed PIX event markers which make performance profiling difficult
- The issue of setting high-definition images in godot controls on mobile devices
- Docs
- C++ not yet supported