godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Warnings emitted with GCC when linking with LTO
- clip_polyline_with_polygon inconsitency
- `test_move()` gives unreliable results near body edges
- C#: A script that inherit a type from external C# project is marked as `out of sync` forever
- Change default visual indication for the Tree cursor
- Warnings in console when I exit to project manager
- Minimizing triggered by gui_input blocks subsequent interactions
- Syntax Highlighting for custom type hints fails after linebreaks in parameter list
- Could not extend preloaded script (Identifier "MyClass" is not a preloaded script or class)
- Error cpp : ERROR: Index p_idx = 4 is out of bounds (nodes.size() = 3).
- Docs
- C++ not yet supported