godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Error cpp : ERROR: Index p_idx = 4 is out of bounds (nodes.size() = 3).
- Animation playback tracks do not respect/inherit the speed_scale of the AnimationPlayer that uses it
- Text wrapping cuts words when it shouldn't
- [Experimental] [WIP] Wayland/EGL: Auto-detect GPUs with EGL_EXT_device_enumeration
- [Editor] Exported array elements must be recreated before a scene or resource can populate them after editing the array's export type.
- Vulkan API using incorrect Vulkan Device, using Intel Graphics instead of NVIDIA GPU
- TileMap's `get_cell_tile_data` does not work correctly?
- Theme does not propagate through Node2D nodes
- Font outline is inconsistent with small pixel fonts
- Copying and Pasting an AnimationPlayer node
- Docs
- C++ not yet supported