godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Linux: Scene editor: Control: Releasing mouse primary button after Alt+drag for centered Control resize will not end resize operation
- Separate and unify iterators from `Vector` and `LocalVector`
- Fix glTF buffer size check
- `LocalVector` small internal changes
- Accidental frame selection when opening a spritesheet
- Angular Limit from Pinjoint2D causes to rotate Node B erraticly.
- Unnecessary margin in docks?
- If local-to-scene is true, SubResource ID is modified whenever scene is instantiated, re-packed, and saved
- Cannot use class names in AnimationTree StateMachine's advance expression box
- Reimporting scene resources erroneously open the last opened script
- Docs
- C++ not yet supported