godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Allow changing the anisotropic filter level at run-time per Viewport
- Clarify `load_from_file` usage in AudioStreamOggVorbis docs
- Unable to move around in the editor while animating a Skeleton3D with two viewports open
- Scene editor: Mouse middle click doesn't always close scene tab
- Setting AnimatedSprite2D.autoplay string in `_ready()` works, but issues a contradictory warning
- (Possible Engine Bug) Rarely Freezing And Pinning GPU to 100% on Launch for long periods of time, Leading To a System Driver Refresh.
- MultiplayerSpawner shows a node configuration warning when given its own path as spawn path
- Replacing AnimationNodeStateMachine in AnimationNodeBlendTree during runtime breaks animation
- Can't undo changes made with preview sun and environment in a 3d scene
- Releasing mouse button inputs like LMB seemingly halt InputEventMouseMotion events.
- Docs
- C++ not yet supported