godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Sprite2D, Texture>Repeat property repeats region incorrectly by wrapping over unselected area.
- Setting MSAA 3D to 8x blurs everything when using DOF
- `get_gravity` yields different results from `_process` and `_physics_process`
- Float values NAN or INF are shown as 0 in the debugger and inspector
- Ubuntu - Can't run project after logging out and logging back in
- Initially dragging textures (PNG, JPG) from FileSystem into shader parameters lags
- Lock-order-inversion detected by ThreadSanitizer in `TextServerAdvanced`
- Accessing exported node variables from an extended script will often return null.
- [macos] Significantly different volumetric fog visuals on Vulkan SDK 1.3.250 vs 1.3.275
- Fix `ColorPicker`'s RAW mode colors and values
- Docs
- C++ not yet supported