godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Debug session over wifi have not started with android device
- GPUParticles2D(and CPU) particles not reacting to light source. Shadows turn with the particles.
- Use meshes instead of colliders for positioning drag to instantiate in 3D
- Resource Serialization Problem in Editor
- [Bug] Engine crash when trying to open invalid addon path
- Tilemap terrain in "match corners" mode can't draw a minimal path; should probably paint corners, not centers
- Grab focus of renamed file in file system dock
- Apply_floor_snap() method of CharacterBody3D does not update the velocities after the snapping.
- Windows build doesn't recognize mouse scroll event in ScrollContainer
- Godot 4.2.1+ AnimationTree advance expression in the editor is not parsing C# enum or const.
- Docs
- C++ not yet supported