godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Exit the AnimationTree Window by click AnimationPlayer node in Scene window causing the modified animation to have no effect
- Enum keys can be interpreted as class names
- OpenXR: Сontrollers don't work on PICO4(android) with Godot 4.2.x
- inst_to_dict() and dict_to_inst() doesn't work correct when used with JSON
- Instance uniform values set via Inspector are lost when editing shader
- EditorInspector does not fire signals for sub resources
- Excessive loading times using GPUParticles2D in projects exported for HTML5
- ShapeCast2D debug visuals and intended behaviour
- pivot is reset when importing a rigged mesh
- ThemeDB.get_default_theme() not affect some type on runtime.
- Docs
- C++ not yet supported