godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Make 3D transforms done inside editor viewport, but w/o grabbing a gizmo handle require pressing alt
- GDExtension library files won't load in a folder separate from the Godot executable
- `--gpu-index` is ineffective when using the Compatibility rendering method
- Make Unique (recursive) fails due to Condition "states.has(p_name)" is true
- Physics joints solve for last frame's position when node is controlled inside a script.
- GraphNode not render perfect when zoom != 1
- Enabling Prefer Wayland editor setting on X11 prints errors to console on startup
- Editor does not use Godot icon on Wayland (uses default Wayland icon instead)
- Editor splash screen is massive on Wayland compared to X11
- `AnimationTree` and `AudioStreamPolyphonic` is not optimized for audio playback as it plays audio at zero volume
- Docs
- C++ not yet supported