godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Implement C# interface export
- C# Non-exported variable becomes null after build for Tool classes
- SharedArrayBuffer does not work with Firefox on Android anymore on itch.io
- _get can not return null values
- Implement Unique Node IDs
- C# .Dispose() should free the object from memory
- Commit transforms done with editor gizmo on tool mode switch.
- Use `PER_MONITOR_DPI_AWARE` option if it's supported by OS
- Add Particle System emission shapes gizmo
- Not receiving mouse events with a captured mouse on a phone
- Docs
- C++ not yet supported