godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- macOS: editor requires a click to activate the window before accepting any UI interactions
- Fix texture artifacts around Sprite3D with linear filtering
- [4.x] [PoC] Optimize vertex shader code register usage
- Button Group breaks inheritance if the scene is opened in the editor (without changing anything)
- SDFGI produces wildly inaccurate and extreme lighting intensities on Intel Windows drivers
- [TRACKER] 2D pixel perfect proposals, issues and PRs
- Skeleton / Animation doesn't import correctly from Gltf
- Gdscript - should generate an error when adding (append) an element of a different type that does not match a typed array - No type validation errors will be generated, and the array will not have the element added
- Confusing 2D collision behavior on CanvasLayer with moving camera
- Threaded function is unusual slow under some conditions
- Docs
- C++ not yet supported