godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Fix negative light rendering in global illumination
- Threaded function is unusual slow under some conditions
- Add static method as equivalent for HTTPClient's `query_string_from_dict`
- `AnimatedSprite2D` drops initial frames when it plays on a long frame
- SoftBody3D prevents scene from loading if Physics set to Run on Separate Thread
- VisibleOnScreenNotifier2D will use its position(but not only use its Rect.Position ) to check visible
- Linux log file redirection
- Update the transform before checking for collisions and start checking from the latest added constraint
- Advanced import settings for glb scene doesn't display external material on preview
- DisplayServer: Windows OS - non-embedded popups with popup_window disabled disappear behind the main window
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