godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- resource_format_binary slow at saving scenes with many meshes.
- `RichTextLabel`: usage of `Push` and `Pop` functions leads to errors when using `RemoveParagraph()`
- FileSystem window starts squashed
- Add VK_EXT_line_rasterization
- Move script name to top
- Overlapping Light2Ds on a "light only" Sprite2D blows out sprite's alpha
- WINDOW_MODE_WINDOWED acting weird
- Control grow_horizontal displays incorrect parameters
- Shader Globals Don't Count As Dependencies
- Add static keyword to parent function sig in error
- Docs
- C++ not yet supported