godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Shader Globals Don't Count As Dependencies
- Add static keyword to parent function sig in error
- servers/rendering/renderer_scene_cull.cpp:3401 - Parameter "scenario" is null.
- When multiple controller or other Input devices are mapped to the same InputMap action, the action is "eaten" or not consistently triggered
- WorldEnvironment node interfers with fullscreen effect using SubViewport
- Change_scene_to_* bugs after changing scene manually
- Editor Input in script field not sanitized when creating an editor plugin
- Editor does not detect invalid filepath name when saving
- Generating mipmaps for ImageTexture3D sometimes fails
- Improve 3D Asset Import Dialog material editing
- Docs
- C++ not yet supported