godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- RefCounted objects disappear when accessed from multiple threads
- .godot folder corrupted after being recreated when several PCK files are included into Main-PCK at build in DotNet C#
- [4.2.1] Dropdowns and right click menus auto close
- Local to Scene does not work for Shader Material in some cases
- Baking NavigationPolygon fails when two static body rectangular collision edges overlap for 1 pixel vertically
- Cannot access the `GDScriptLanguageProtocol` in GDScript
- Targeting internal engine elements with AnimationPlayer
- Fix SpotLight and OmniLight cull masks not working in mobile renderer
- Windows/editor: mouse hit test appears to be broken
- Lines appear black (Forward+) or not at all (Mobile) in `screen_texture` (such as BaseMaterial3D refraction)
- Docs
- C++ not yet supported