godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Blender imports normal maps to PortableCompressedTexture2D creating huge tscn inherited scenes
- Add `RequiredPtr<T>` to mark `Object *` arguments and return values as required
- 4.2 World Environment Glow Effect - Makes Everything Glow
- A subclass of an GDExtension subclass of EditorPlugin still cannot be used as an editor plugin
- Duplicating Resource scripts breaks the inspector when attaching the duplicate script to a .tres file
- Running project crashes with no error message after Camera3D FOV changes
- [4.2] GDScript "Go to definition" doesn't work with type-hinting, only with casting
- Prevent showing an instantiated scenes Child Nodes in the Group Editor unless "Editable Children" is enabled
- Improve BaseMaterial3D refraction quality by using bicubic filtering
- Changing screen while window is fullscreen is not properly detected
- Docs
- C++ not yet supported