godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Export for android fails in 4.2 RC2
- SDFGI HDRI sampling artifacts.
- Activate the Native AOT return failed build
- Inconsistent cubemap faces order in Vulkan and OpenGL
- Various crashes when running editor from VS debugger with large project.
- Volumetric fog's ambient suffers from massive ghosting and light can be seen through objects.
- BlendSpace2D outputs `This function in this node... Use call_deferred() instead.` many times when creating a new point.
- System.InvalidCastException: Unable to cast object of type 'Godot.Resource' to type 'Blackboard'
- Engine scaled wider than my monitor
- Class names aren't processed on plugin
- Docs
- C++ not yet supported