godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- All sound stops playing when you set the Quaternion of a node with Camera3D and AudioStreamPlayer3D to zero.
- Crash at startup when using Forward+ or Mobile renderer (Vulkan) on AMD GPUs
- RPCs must be echoed in child class, otherwise they don't work.
- Projects exported with the Compatibility renderer fail to run when using Vulkan
- Core: Add `allow_objects`/`full_objects` parameter to text serialization
- Remove Control Spacers from editor and dialogs
- Blender import failure causes endless dialog loop
- Screen flicker/black screen when using the editor
- Add a Preview Bake button for quick iteration with LightmapGI
- Support alternative UV layers for a handful of texture types
- Docs
- C++ not yet supported