godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Mouse & Joystick input not clamping correctly
- "Godot has stopped interacting with windows and was closed"
- Include statements only work to depth of 1 in GLSL shaders
- tr will ignore "string" prefixes if it finds a match inside a str().
- Godot 4.1.x crash at startup
- Support alternative UV layers for a handful of texture types
- Replace use of push constants in 2D RD renderer with uniform buffer
- [Godot 4.1] RigidBody with a cylinder CollisionShape moving alone
- Crash on macOS ARM-64 when closing game in Godot 4.1.1 Mono
- Objects created via PhysicsServer3D/RenderingServer disappear shortly after they are created.
- Docs
- C++ not yet supported