godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1058 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Crash when add a freed node to scene tree
- Editor: Fix MultiMesh populate default facing direction
- Update `Geometry3D.get_triangle_barycentric_coords()` docs
- there's a white pixel in the corners of docks when they're floating
- UI Becomes unresponsive if scene isn't saved after "Save Scene As..." menu shows and "Cancel" is clicked
- Detaching a Script from a Node Produces Neither Warning nor Confirmation of the Action
- Modal Dialogs Should not have Minimize Functionality
- Crash on exit in GDScriptLanguage after editing some GDScripts
- Crash (Access Violation) when Importing ~135 Graphical Resources
- Unable to access scenes from external script when there is an autoload class
- Docs
- C++ not yet supported