godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- PackedScene loading and instancing in separate threads respectively triggers thread guards
- Animation track paths are inconsistent with the documentation
- AssetLib is sluggish
- Separate windows and drop-down menus cause display issues in the main editor window
- Using ResourceSaver to save Resource with cross/circle reference crashed the game
- GODOT 4.0/4.1 Window.NOTIFICATION_WM_CLOSE_REQUEST not being sent consistently in editor
- Detached script editor can become frozen with multiple, differing resolution monitors on Windows
- As of 4.1, Adding an EditorSpinSlider to the scene crashes.
- Changing the root window between windowed, fullscreen and minimized modes can cause its Windows preview to appear badly.
- Tileset fails to convert from Godot 3.5 to 4.1
- Docs
- C++ not yet supported