godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Document low processor mode not affecting the return value of `Engine.get_frames_per_second()`
- Window is not resizable with the borderless property enabled
- Expose getters for the currently focused Window
- Sluggish performance when making scripting window floating
- Add a setting to control applying area transform to gravity
- Gravity override of Area3D does not take transform into account
- Deleting .godot folder makes some meshes disappear from the scene
- Could not find base class "_BASE_" when creating script_templates
- PackedScene loading and instancing in separate threads respectively triggers thread guards
- Detached script editor can become frozen with multiple, differing resolution monitors on Windows
- Docs
- C++ not yet supported