godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1058 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Remote Scene Tree is unusably slow in large scenes
- Save a file modal into Exporting a game is behind to the main modal
- AnimationPlayer: Call track doesn't call method if one of the arguments is an Array[Resource]
- Z-index not updated when use of Tilemap's `set_cell` method with instanced scene
- TileSet auto-tile peering bit drawing is offset with uneven pixel tiles
- Support math operations between float and int vectors/rect
- Debugged project crashes when script is edited
- GDScript: Optimize `match`
- After initialize request LSP sometimes responds incorrectly
- It's impossible to remove the import script from the import dialog.
- Docs
- C++ not yet supported