godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- _get_drag_data -> return type wrong in c#
- Discrepancy between Compatibility and Forward+ renderers when using filter_nearest in CanvasGroup shader
- Godot 4.0.3 - World Environment > Properties > Resources not displaying
- Remove some `DisplayServer::mouse_get_position` calls
- Disable Z with world-coord particles causes particle to be clamped to z=0
- GDScriptEditorTranslationParserPlugin crashes
- Dragging files (textures, ...) is extremely slow to their respective fields in the Inspector.
- Unable to move game window position when using MOUSE_MODE_CONFINED
- Using Preload in a script breaks Exported Variables
- DirAccess.rename_absolute doesn't work in Android
- Docs
- C++ not yet supported