godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1047 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Editor does not grab focus from fullscreen game upon script error
- Collision Detection Edge Case with BoxShape colliding with a RectangularConvexPolygonShape3D
- Project converter doesn't convert JoystickList to JoyButton
- Can not change size of child control inside ConfirmationDialog
- Infinite object growth with input activity (c# mono)
- Outline around objects in transparent `Viewport` when using Vulkan
- SpriteFrames menu aggressively closing after dragging in images or other actions
- Godot GLTF Export Fails to Export Pure Skeleton Animations with No Meshes
- Add methods to get a language's name in its native language
- Slow editor/project startup time Godot 4.0-stable
- Docs
- C++ not yet supported