godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Class icon not available from gdscript
- EditorSceneFormatImport only adds the top-level node to scenes
- GDScriptNativeClass reported as Object but missing methods in GDScript
- Add `motion_draw_disabled` `render_mode` to Spatial Shaders.
- Crash during `MessageQueue::flush`
- RigidBody ignores gravity if supporting node is removed from scene tree with remove_child()
- Project Settings: Theme Font: File Filter missing `*.fnt` in 3.x
- Mesh instantiated from .blend file is shown as broken when viewing from specific angle
- Broken animations during transition 3.x to 4.x
- [3.x] Fix index being out of sync in `Node::remove_child`
- Docs
- C++ not yet supported