godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- C# Collection content gets lost on build
- Contrasting and unintuitive behavior when setting the collision layer of a physics layer in a TileSet through code
- BoneMap retarget on FBX files or FBX2glTF conversions cause broken LODs
- close_requested signal not emitted for popups.
- high CPU% when changing screens/monitors
- Cannot bake lightmaps for procedurally generated ArrayMesh
- Changing value in `@icon` for a `Node` does not update icon in editor until restarted
- Preview Camera3D from instanced scene
- Error buffer_update: Attempted to write buffer (24576 bytes) past the end
- 2D SkeletonModification breaks when inherited in another scene
- Docs
- C++ not yet supported