godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- USER ERROR: Index p_index = 0 is out of bounds
- Silent error with enet initialization order
- Error message from AnimationTree with root bone
- Ignore default arguments in code completion.
- Noise in shaders does not work correctly on new NVIDIA graphics cards.
- Shapecasting beneath a one-way tilemap collision stops the shapecast
- Particle3D scale does not work in billboard mode.
- Small Deploy with Network FS: can't connect to host, even though remote debug works
- RigidBody2D doesnt get updated properly with MultiplayerSynchronizer
- Allow viewport stretch without shrink
- Docs
- C++ not yet supported