godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- AnimationTree`s animation started event notification bug (does not work with looped animations)
- ProgressBar Fill is off when used with left Border
- [Cross-language scripting] Passing a Callable lambda parameter (GDScript calls C#) causes a null reference exception
- [WinTab] Use WT_Packet coordinates to improve precision.
- No indication of rounded numbers in exported variables
- Cannot instance script because the associated class could not be found. C#
- Material transform scale buggy for UV1 world triplanar
- SSIL and depth_texture glitch
- Trimesh static body collision shapes issue in Godot 4 (vis a vis Godot 3)
- The code editor deletes more than expected when using CTRL + DELETE
- Docs
- C++ not yet supported