godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Add a project setting to enable render time measurements on root Viewport
- Capsule CharacterBody3D gets stuck in small ConcavePolygonShape3D static bodies when moving with move_and_slide
- Control nodes inside a subviewport do not observe anchoring behavior
- MangoHUD crashes Godot on startup in self-compiled builds only
- [3.x, Bullet] SoftBody is translated to world origin upon setting physics_enabled to true
- Released project has a chance of crashing with Camera2D and a large TileMap upon reload_current_scene
- SurfaceTool unable to set_smooth_group(-1) for create_from
- Sun disk position is not adjusted for `sky_rotation`
- LSP completion for @rpc annotation triggers error Cannot get class '@GDScript'
- Bug with lambda context
- Docs
- C++ not yet supported