godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- When the `AnimationTree` is enabled, animations with a blend amount of `0` will always be updated by `AnimationTree`
- Ambient occlusion is making big black noises on all the viewport
- Compatibility Renderer Bugged State Resources
- Bezier animation tracks for ShaderScript `source_color` parameter types no longer work for any other `source_color` shader parameter besides one within StandardMaterial3D in 4.0.
- Godot editor freezes when a new window appears
- add 'is_offline_peer' function to MultiplayerAPI
- Vsync-Disabled only works when application is out of focus.
- Script variables selectable when adding animation track but key values not editable
- Editor crashes for no reason
- Unable to set multiplayer authority in _enter_tree
- Docs
- C++ not yet supported