godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- AnimationTree cannot be usefully edited as separate tscn
- [GDNative] Access violation in godot::Dictionary::operator[] when called from tool class
- [Bug Mono] Error - Mono: Domain finalization timeout on closing the application with large number of objects.
- Attempting to place a new vertex in Polygon2D Editor while already having a completed polygon causes error spam
- Re-add project features as define constants in C#
- Add inverted normals when flipped model scale
- Setting current_tab should bring the tab title into view when they overflow
- Command palette history is wrongly ordered due to groups
- FileDialog's current file name disappears when choosing favorite locations
- [3.x] Add a project setting to enable 3D shadow dithering
- Docs
- C++ not yet supported