godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- KinematicCollision much less accurate in GodotPhysics compared to Bullet
- "Failed to export project files" when pressing enter instead of save button
- Instancing `VisibleOnScreenEnabler3D` and `VisibleOnScreenEnabler2D` blocks `_process` function
- Memory leak when using `VisualScript.add_node`
- Creating `AnimatedSprite` and `VisibilityEnabler2D`/`VisibilityEnabler(3D)` crashes Godot
- Physics_Body2D.get_collision_exceptions() fails for freed objects
- Compressed file introduces unexpected new line.
- `OS.execute()` does not work with `xcopy` on Windows (release exports only)
- 2D collision pair contacts are not drawn and/or invalid contacts are drawn as well
- occlusion shadows on Android
- Docs
- C++ not yet supported