godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1038 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Signal 11 crash in AppleIntelICLGraphicsGLDriver on 2020 macs with Intel Iris Plus Graphics (940,640)
- 3D editor camera FOV is unexpectedly set to a very high value when creating a new scene
- LightOccluder2D polygons cause editor slowdowns
- Multithread rendering cause almost instant crash in `CommandQueueMT::allocate_and_lock`
- [Godot 4 & 3]Hiding Tree and Inspector Docks, gets black when opening again
- Weird spotlight shadow behaviour when cast_shadow = double-sided or cull mode = disabled
- Vulkan: SDFGI leaks light into enclosed spaces, even when Use Occlusion is enabled
- Geometry.make_atlas() crashes Godot when sizes are large
- Unexpected behavior of `button_up` signal when focus is changed while `ui_accept` is pressed
- Missing credits, legality and the proper use of brands/logos.
- Docs
- C++ not yet supported