godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Breakpoint without blank line won't load all local debug variables
- Optimize device calls when using Volk
- Building project solution causes C# editor plugins to reload and lose state
- Unimplemented `Script::inherits_script` in custom modules break compilation for languages in 3.x
- [3.x] Can't use DDS files w/ TextureArrays or Anisotropic Filtering
- [3.x] Implement CameraServer on Windows
- EditorFileSystem `update_script_classes`, `scan_sources` has no affect
- VIEWPORT_SIZE has wrong values in Shadow Map Render Pass
- Core/object emit_signal method doesn't use default argument values when calling method
- Viewport nodes give no user feedback explaining that they can't be ungrouped.
- Docs
- C++ not yet supported