godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Profiler continues when game paused
- Closing a gdscript in the editor, choosing "Discard" and immediately re-opening it, shows old discarded content
- Add Use Color and Use HDR properties to LightmapGI
- Add Environment Min Light property to LightmapGI
- Vulkan: LightmapGI Use Hdr property not implemented (unlike BakedLightmap in `3.x`)
- Vulkan: LightmapGI Use Color property not implemented (unlike BakedLightmap in `3.x`)
- Vulkan: LightmapGI Environment Min Light property not implemented (unlike BakedLightmap in `3.x`)
- Print the class when using Node's `print_tree()`/`print_tree_pretty()`
- Game crashes after pressing ^ (Circumflex) and W Key in sequence
- Support OpenGL ES + EGL rendering output on Linux/*BSD for single-board computers
- Docs
- C++ not yet supported