godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Vulkan: LightmapGI Use Hdr property not implemented (unlike BakedLightmap in `3.x`)
- Vulkan: LightmapGI Use Color property not implemented (unlike BakedLightmap in `3.x`)
- Vulkan: LightmapGI Environment Min Light property not implemented (unlike BakedLightmap in `3.x`)
- Print the class when using Node's `print_tree()`/`print_tree_pretty()`
- Game crashes after pressing ^ (Circumflex) and W Key in sequence
- Support OpenGL ES + EGL rendering output on Linux/*BSD for single-board computers
- Clicking StyleBoxTexture in Theme editor brings up TextureRegion editor
- AnimationPlayer's popup autoselecting a option when opened
- Collision exclusion doesn't work when bodies are already colliding
- Wrong Visibility Rect size for 2D particles - Editor display glitch
- Docs
- C++ not yet supported