godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1038 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Print the class when using Node's `print_tree()`/`print_tree_pretty()`
- Game crashes after pressing ^ (Circumflex) and W Key in sequence
- Support OpenGL ES + EGL rendering output on Linux/*BSD for single-board computers
- Clicking StyleBoxTexture in Theme editor brings up TextureRegion editor
- AnimationPlayer's popup autoselecting a option when opened
- Collision exclusion doesn't work when bodies are already colliding
- Wrong Visibility Rect size for 2D particles - Editor display glitch
- Project Settings are ordered differently depending on whether the Advanced Settings toggle is enabled
- Potential problem in look_at()
- 3D rotating/spinning RigidBody bumpy collisions with Trimesh Static Body
- Docs
- C++ not yet supported